Wednesday, 26 March 2008
New Media Technology-Gaming
I have chosen to investigate gaming and in particular a key number of specific factors in this particlar area.
- I will begin by researching the different platforms of gaming and getting a strong knowledge of the competition in the market.
- The facts and figures of gaming including sales, profits, etc.
- The effect gaming has had on people's lifes and in particular online gaming
- The end of HD and rise of Blu-ray gaming and television
Wednesday, 5 March 2008
Newspapers-In Decline?????
1.Fourth Estate is a term given to the press. The first three states are courts, parliamant and religion in that particular order. the fourth estate is beleived to be able to reflect and report abuse of the other states.
Monday, 11 February 2008
Digital technology and the Film Industry
Production
The use of digital technology and in particular CGI has enhanced film-making and has enabled directors to move films in a new direction. The digital editing allows film to appear more beleivable. This article explains the benefits of digital technolgy, during the production the most common benefit is the time saved as previous editing would have been accomplished using a workplate and manual editing. The new age of digital editing allows the use of CGI and other editing techniques to be used extremely easily. post production advantages allow effects and techniques such as colour grading and various mise-en-scene effects such as editing lighting on faces for example.
Distribution
the most obvious advantage with digital technology is the savings in distribution costs. An average length feature film print costs around £700 .Encoding it and delivering a hard drive to the cinema works out at a fraction of that. In future, the possibility of delivering the movie by satellite or over the net has got the bean counters salivating. One of the other great costs to the movie industry is piracy, which Hollywood claims has cost it $6bn (£3.2bn).Distributing movies digitally means they can be encrypted before they even leave the studios, and then unlocked by software at the cinemas themselves. The release prints of movies arrive in projection rooms as 10,000 feet of film printed as a copy of the original.
Exhibition
Although the cinema experience may be better the cost prevents alot of people going, the better quality sound and picture which most people will not have at their homes. it is no doubt superior at this current time but the cost has to be taken into account. People would prefer to save money than particpate in the 'cinema experience'.The current situation sees cinema ticket prices rising whilst the cost of home cinemas continuos to reduce, the result of this is sales of tickets reducing and forcing cinemas to further raise their prices for tickets as well as other products such as food, which further pressures the customers away from the cinema. The cinema industry is most certainly under threat from home cinemas because of the money saving factors that come with purchasing home cinemas, and in the long run no doubt save people money.
Film piracy is a major concern in the industry. although quality of sound and picture is dramatically decreased the cost is extremely low and they are widely accesible on the internet or dvd so people are likely to purchase such films, this is why there has been a steady rise in the number of counterfit dvd's found.
The use of digital technology and in particular CGI has enhanced film-making and has enabled directors to move films in a new direction. The digital editing allows film to appear more beleivable. This article explains the benefits of digital technolgy, during the production the most common benefit is the time saved as previous editing would have been accomplished using a workplate and manual editing. The new age of digital editing allows the use of CGI and other editing techniques to be used extremely easily. post production advantages allow effects and techniques such as colour grading and various mise-en-scene effects such as editing lighting on faces for example.
Distribution
the most obvious advantage with digital technology is the savings in distribution costs. An average length feature film print costs around £700 .Encoding it and delivering a hard drive to the cinema works out at a fraction of that. In future, the possibility of delivering the movie by satellite or over the net has got the bean counters salivating. One of the other great costs to the movie industry is piracy, which Hollywood claims has cost it $6bn (£3.2bn).Distributing movies digitally means they can be encrypted before they even leave the studios, and then unlocked by software at the cinemas themselves. The release prints of movies arrive in projection rooms as 10,000 feet of film printed as a copy of the original.
Exhibition
Although the cinema experience may be better the cost prevents alot of people going, the better quality sound and picture which most people will not have at their homes. it is no doubt superior at this current time but the cost has to be taken into account. People would prefer to save money than particpate in the 'cinema experience'.The current situation sees cinema ticket prices rising whilst the cost of home cinemas continuos to reduce, the result of this is sales of tickets reducing and forcing cinemas to further raise their prices for tickets as well as other products such as food, which further pressures the customers away from the cinema. The cinema industry is most certainly under threat from home cinemas because of the money saving factors that come with purchasing home cinemas, and in the long run no doubt save people money.
Film piracy is a major concern in the industry. although quality of sound and picture is dramatically decreased the cost is extremely low and they are widely accesible on the internet or dvd so people are likely to purchase such films, this is why there has been a steady rise in the number of counterfit dvd's found.
Friday, 8 February 2008
Tuesday, 8 January 2008
Moral Panics and Concerns with Online Technology
There are various social concerns that arise with digital technology evolution and that the threat of a divide between people who have regular access to these technologies and people who are not able to. An article i found that expressed its concerns over the threat of class divide. Not only in less developed countries but within the the poorer part of the developed countries who don't have access to the Internet or a computer. it also explains the fact that it can be conceived as an invasion of privacy and that the sites can give away important information and the fact the military has banned myspace because it can put them in danger. and also the threat that military information can be leaked.
Another more common concern is the threat to younger people who are more vulnerable to other threats. This article that i found explains some key points for concern with the ever growing threat to younger people who are a large audience for the social networking industry.
It explains why teenagers in particular are drawn to these websites and the various threats posted to them because they are going public. The primary threats are unsafe disclosure of personal information, risky sexual behaviour, 'cyber bullying', involvement with dangerous communities and groups, and posting 'cyber threats'. One of the most famous cases is of course the 'MySpace killer'.
On the basis that the world wide web is so massive that it is impossible to monitor everything that everyone is doing. The threat is becoming a problem on a worldwide scale. Certain aspects are very difficult to monitor and even though most aspects can, the possibility of hacking and ways to get around the moderaters and sensories and is commonly known now were days.
Another more common concern is the threat to younger people who are more vulnerable to other threats. This article that i found explains some key points for concern with the ever growing threat to younger people who are a large audience for the social networking industry.
It explains why teenagers in particular are drawn to these websites and the various threats posted to them because they are going public. The primary threats are unsafe disclosure of personal information, risky sexual behaviour, 'cyber bullying', involvement with dangerous communities and groups, and posting 'cyber threats'. One of the most famous cases is of course the 'MySpace killer'.
On the basis that the world wide web is so massive that it is impossible to monitor everything that everyone is doing. The threat is becoming a problem on a worldwide scale. Certain aspects are very difficult to monitor and even though most aspects can, the possibility of hacking and ways to get around the moderaters and sensories and is commonly known now were days.
Podcast
The teacher spoke of various media terms and describes there definitions. She also describes how they will affect the audiences lives. Here are the key terms that i took in.
digitality- Is a relatively new way of encoding, it consists of two stages(1 or 0, on or off)
interactivity- New technological abilities that can be worked with
convergions- How some companies merge and work together to make new technology.
The teacher also discusses issues related to audience, control and regulation, and ownership.
Here are some short questions that she mentioned could affect the audience.
Do new technologies change the audience?
Have audience demanded these changes?
Who doesn't have access?
digitality- Is a relatively new way of encoding, it consists of two stages(1 or 0, on or off)
interactivity- New technological abilities that can be worked with
convergions- How some companies merge and work together to make new technology.
The teacher also discusses issues related to audience, control and regulation, and ownership.
Here are some short questions that she mentioned could affect the audience.
Do new technologies change the audience?
Have audience demanded these changes?
Who doesn't have access?
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